Mega Man 3 (stylized as Mega Man III on title screen) is an action-platform video game developed and published by Capcom for the Nintendo Entertainment System. It is the third game of the original Mega Man series and was originally released in Japan on September 28, 1990. The game localized in North America later in 1990 and in European regions in 1992. Taking place after the events of Mega Man 2, the plot follows the titular hero as he helps his creator, Dr. Light, and a former villain, Dr. Wily, collect parts for a peace-keeping robot by defeating several Robot Masters that have gone haywire.
A platform-action game, Mega Man 3 follows the same format set forth by its two predecessors. The player, as Mega Man, must complete a series of stages in any order. Defeating a stage’s boss will earn the player its special weapon, which can be selected and used at will throughout the rest of the game. Mega Man 3 introduces new gameplay elements such as Mega Man’s canine sidekick Rush and the ability to slide along the ground. Unlike with the first two installments of the series, artist and designer Keiji Inafune has considered the creation of Mega Man 3 to be very stressful due to time constraints and his own increased responsibilities during its development.
Mega Man 3 retains the platforming and action game elements established by the two Mega Man games released before it. The player controls the protagonist Mega Man as he traverses eight selectable stages. The player’s primary blaster weapon is used to fend off the game’s numerous enemies. Several power-ups can be picked up in each stage, including life energy, special weapon ammunition, extra lives, and “E-Tanks”, which are stored and can be selected to completely refill the player’s life energy. At the end of every stage the player must defeat a Robot Master boss: Magnet Man, Hard Man, Top Man, Shadow Man, Spark Man, Snake Man, Gemini Man, or Needle Man. Each Robot Master features a unique weapon and stage related to the weapon’s power. After defeating a boss, their signature weapon is added to Mega Man’s arsenal. The Robot Masters are weak to the weapons of certain other Robot Masters, allowing the player to ease the boss battles by clearing some stages before others.
Mega Man 3 is the first Mega Man game to feature the slide maneuver, which lets the player slip under enemy attacks and low-level barriers. After completing certain stages, Mega Man can access new abilities in his robot dog companion Rush. Rush’s transformations include the “Rush Coil” for jumping higher, the “Rush Jet” for flying around the screen, and the “Rush Marine” for traveling underwater. Throughout the various stages the player encounters Proto Man (as Break Man), a mini-boss who, once defeated, will open passageways for the player to advance. Mega Man 3 also expands upon the two preceding games by having additional stages set between the initial eight Robot Masters and the linear stages of Dr. Wily’s fortress. A password system can be used to return to the game with most of the stages completed. The “Doc Robots” are fought after defeating all 8 Robot Masters. You face the Doc Robots in the Spark Man stage, Needle Man stage, Gemini Man stage, and Shadow Man stage.