Asphalt 8: Airborne is a 2013 racing video game, developed by Gameloft Barcelona and published by Gameloft as part of the Asphalt series. It was released on August 22, 2013 for iOS and Android, November 13 for Windows 8 and Windows Phone 8, January 15, 2014 for BlackBerry 10, and April 5, 2015 for Tizen. The game’s successor Asphalt 9: Legends was announced on February 26, 2018. The game has about 350 million players, according to the game description in the App Store and Microsoft Store.
Gameplay is similar to that of Asphalt 7: Heat, with the player given four control options: “Tilt to steer” (auto-acceleration with movement controlled by tilting the device), “Tilt and icons” (manual acceleration via an on-screen icon, with movement controlled by tilting the device), “On-screen controls” (auto-acceleration with movement controlled by an on-screen virtual steering-wheel), “Tap to steer” (auto-acceleration with movement controlled by tapping the side of the screen). The Windows 8.1 and Windows 10 versions feature different control schemes, including the traditional WASD and the up, down, left, right keyboard scheme.
The five star rating system for each race, the use of primary and secondary objectives introduced in Asphalt 6: Adrenaline and also used in Asphalt 7 have all been retained in Asphalt 8. Three stars are awarded for finishing in first place, two for second, and one for third. Achieving secondary objectives, such as performing a given number of stunts or knocking down opponents, awards the player with two additional stars. This is the same in Moto Blitz and Championships but you have to complete the primary objectives before unlocking the secondary objectives. Obtaining stars in an event is cumulative – players who finished first in an event without completing the secondary objectives may replay the race and obtain a five-star rating even if the primary objectives are not met. The core gameplay is slightly different, however. As the subtitle implies, the focus of Airborne is on jumping, with tracks featuring a lot more ramps than in previous games. In addition to performing standard jumps, the player can also perform flat spins (by drifting onto a ramp) and barrel rolls (by driving off of a curved ramp). It is also possible to perform a barrel roll by driving with 1 side on a normal ramp. All jumps earn nitro boost; the longer the airtime, the more boost earned. Destroying obstacles such as barriers and lamp posts, hitting traffic cars, or almost hitting traffic cars (near misses) also earns nitros. Another new feature, which substitutes the “Adrenaline mode” in Asphalt 6 and 7, is the ability to perform a “Perfect Nitro”. When the player hits boost, a small red zone appears in the boost bar. If the player hits boost again when the boost meter is in the red zone, the car will accelerate even faster, with the boost lasting until the player runs out of boost, brakes, crashes or hits a ramp.