Super Bomberman 5, released by Hudson Soft in early 1997, was the final Bomberman game released on the Super Famicom. The game was released in two variations: a standard cartridge and a gold cartridge, which was sold through CoroCoro Comic. The gold cartridge included extra maps in battle mode.
The single-player portion of Super Bomberman 5 is nonlinear, giving players a choice of which level they’d like to complete next. These phases are all based on the four previous Super Bomberman games for the Super Famicom, containing remixed music and the same sprites of the game, and the fifth phase is completely new. Depending on your path, you can accumulate 100% of completion. There are two endings available, depending on where you face the final boss. After finishing 100%, the game map is reset, which allows player to finish the maps 200%. When completing 200% of the map, a new password is given.
In multiplayer, there are nine characters to choose from, and over 10 maps to play on (though the extra three maps in the gold version can be unlocked in the normal cart as well). A create-a-character mode, which is unique to Super Bomberman 5, lets players choose their character and color and allows them a number of points. These points can be used to equip the power-up items from the single-player game. If you enter in password menu (Options → Password) 0413, the maps in battle mode will change. There are also 10 playable characters in Battle Mode, nine of which are bosses in Normal Mode.